Overview

Learning by Game Design

Educators use Actimator game design software and curriculum to teach Computer Science and STEM in an engaging and collaborative environment.

Teach Computer Science & STEM

Lessons include self-paced, hands-on tutorials designed to practice Computer Science and STEM concepts while creating clones of popular mobile games.

Use in Class or After School

Whether you teach Computer Science curriculum and assess students' learning according to standards or you run an after-school coding or game design program, Actimator is for you.

WHY TEACH WITH ACTIMATOR

Engaging Activities

Video game design is the "Secret Sauce" that encourages students to learn complex Computer Science and STEM topics.


NO PRIOR CODING EXPERIENCE NEEDED

Actimator is made with students and teachers with no prior coding experience in mind. Introductory courses walk students through all they need to learn.


STANDARDS-BASED CURRICULUM

Actimator game design courses are designed to fulfill ISTE and CSTA standards. By designing and coding video games, students become proficient at skills defined in those standards.


21st Century Skills

Making games with Actimator is much more than designing and programming. Students develop and constantly practice communication, collaboration, problem solving, and leadership skills.


Facilitation over Instruction

Using Actimator's peer-led learning model, students learn to become leaders to help other students with design and programming activities. Teachers focus on facilitating the communication and collaboration among students, rather than focusing on delivering instruction.


LEARNING OUTCOMES

Computational Thinking

Abstraction
Decomposition
Algorithm Design
Object-Oriented Programming

COMPUTER PROGRAMMING

Behaviors
Event-based programming
Variables
Conditionals and Loops

21st CENTURY SKILLS

Design Thinking
Collaboration
Communication
Leadership

MATHEMATICS

Arithmetics
Cartesian Geometry
Logical conjunctions and Boolean logic
Math Functions

PHYSICS

Matter, Mass
Motion, Velocity
Forces, Gravity
Density, Elasticity, Friction

GAME DESIGN

Storytelling
Event-Character Development
Scene Design
Game Mechanics

Upgrade From Scratch

with ease and love

  • Actimator's visual programming language is a natural progression from Scratch.
  • Students enjoy creating and publishing complete games with Actimator.
  • Actimator's collaborative features are unparalleled. Students love working together.

Upgrade From Game Maker

with speed and fun

  • Actimator's web-based environment makes it much easier to use inside and outside of classrooms.
  • Developing and publishing for the web and mobile devices is streamlined in Actimator.
  • Actimator's integrated physics engine is more intuitive to use, and easier to teach.

WE PROVIDE

Courses

Actimator lessons include hands-on tutorials that are designed for teaching Computer Science, STEM, and 21st century skills and concepts while creating computer games.

Lesson Plans

Lessons are accompanied with a manual that includes teaching objectives, assignments, grading rubrics, and alignment with standards.

Professional Development

Our mission is to make sure that educators provide the best computer science education to their students. We provide direct educator training to achieve our mission.

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