Myra's Dream I



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  • 30 steps    
  • Self-paced text and video tutorials


  • Beyond Hour Of code...

    Extend what was learned in our Hour of Code activity. You will make a game with three levels, each one will have a different gameplay style.

  • Create The First Scene: Level1

    We program moving, jumping, and being hit by obstacles

  • Create The Second Scene: Level2

    We program Myra fly through the air on the back of a bird and collect powerups for more energy. If the bird runs out of energy, they will fall from the sky.

  • Create The Third Scene: Level3

    We program buttons to control the direction that Myra swims.

  • Final Steps

    We make the final adjustments to the game and then publish it.